Buy cheap Star Citizen aUec today? As the game is even before the Alpha Stage, you can only get the aUEC as a testing currency. So, for now, the main currency before the full launch of the game is aUEC, which might face changes with updates. aUEC (Alpha United Earth Credits) In the Alpha phase of the Star Citizen, you will be presented with aUEC or known as Alpha United Earth Credits. This Currency isn’t the permanent one, but rather for the in-game balance and economic testing (Alpha Phase). According to the needs of the test, you will have a basic balance in your account to start with. That balance is around 2.75k and will probably vanish within the early stage. Find even more info at star citizen auec.
Skimmer Destruction Missions: Requirements: Starter ship is fine! Profits: It depends greatly on how many missions will spawn for you. You can always change servers after missions run out. They are VERY easy to do and since they pay around 6k each you can expect to do around 6-10 of them every hour which ends up being 36-60k credits per hour. When you go to mission tab, you will likely see missions that require you to destroy skimmers. Those missions pay well (usually around 6k credits) and are VERY easy to do, as skimmers don’t resist your attempts of destruction. The AI that spawns to intercept you is usually quite bad at flying and will likely not even reach your location or hit you, as long as you are moving.
An MMO economy is hard to get right but is also one of its most important aspects. Star Citizen’s economic simulation is based around digital agents called quanta. These quanta are released into a system and then go about simulating the world. For example, lets say there is a factory on Microtech. That factory will demand resources and create mining or hauling missions. The quanta will act like NPCs and begin to fulfill those missions. As commerce increases, pirates will spawn and more bounty hunting or escort missions will be created. With pirates and bounty hunters now in the system, combat will cause casualties, damage and wrecks. So new opportunities will be created for medical gameplay, salvage and repair, refueling and rearming and so on.
Another thing that sets Star Citizen apart from the other MMO games is the subscription fee. You don’t have to pay a monthly fee because you will spend only on the game’s purchase. Isn’t that great? Once you purchase the game, the servers are yours to use. It also has massive organizations with over 10,000 members each, enabling you to connect with others quickly and build your stations, capitals, ships, etc. If you start playing Star Citizen, you will also notice that it is different from other MMO games in many ways. For example, the concept of ‘winning’ is different in the game. Instead, your progress in the game depends on how much you upgrade your ship. You also get many activities and tasks in the game, which are goal-oriented. To put it in short, it’s a game of endless possibilities, and it will keep surprising you as you continue playing. That is one of the reasons why people love the game.
First Person Gameplay: CIG’s first person gameplay is pretty on point. It wasn’t really a big focus initially and they had even subcontracted this work out to another company before. But that was a long long time ago and ever since they have now completely taken over and first person gameplay is on another level. Physical inventories, detailed character animations, realistic physics, character needs like food, drink, temperature and so on. It’s pretty exciting. Discover additional info on mmopixel.com.